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Bernband’s alien landscape is the perfect place for digital wandering – just don’t expect a map

With distinct, discrete areas that you can visit at any time, this is not a traditional open world adventure, and it resists gamification with the mantra ‘there’s no goal but to stroll’Here is poetry in the form of a game description. Bernband is “a sci-fi exploration game for people who like to wander…”. Players will be able to simply walk around a colourful and unusual world, wandering in the glow cast by streetlights and ducking beneath zigzagging overhead flags. They’ll tour hallways where strange green life grows politely in planters, and they’ll even get the chance to snooze on rattling otherworldly subway trains while hand grips – tentacle grips? – jiggle as they hang overhead. “There’s no goal but to stroll,” the game’s Steam page promises. “Where will your feet take you?”There’s something intoxicating about a game that just lets you wander. But it doesn’t mean the game itself is easy to make, of course. “Wandering [as] the main goal is quite difficult for many reasons,” says Tom van den Boogaart, the developer of Bernband, who is using the project to reimagine a much smaller version he made in 2014. “To let players explore on their own, I think you first of all need to give them some context, such as where they are and what kind of world they are exploring.” Continue reading...

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